Cartoon Crystal Shader (Unreal Engine 4)
Support:
• Email: contact@sandvectorstudios.com
• Discord: https://discord.gg/rSpEqqm
Supported Platform: Windows
Supported Unreal Version: 4.23 and Up
Features:
• Parallax Mapping (Base, Cracks, Bubbles) Advanced or Simple
• Color Curves or Base Color texture for base color
• Crystal Cloud
• Fake SSS
• Cubemap
• Emissive
• Mask Map
• RimLight
• Specular
• Detail Normal
• PBR Workflow
• Animation (Pulse, Pulse with texture, Noise)
Meshes:
• 4x5 Unique Crystal Models (20 total)
• 4x3 Crystal Cluster (12 Total)
• 1 Background Mesh
Materials:
• 2 Master Crystal Material (Opaque, Translucent)
• 12 Crystal Material Instance (LODs included)
• 1 Background material with 1 background material instance
Textures:
• 2 Base Color, 1 Mask Map (R-Metallic, G-Roughness, B-Emissive, A-Thickness), 1 Normal Map for each crystal
• 1 Cube Map
• 2 Base Parallax Map, 1 Bubbles Base map, 1 Cracks Map, 1 Composite Map, 1 Mask map, 1 Cloud Map, Each of the mentioned maps have unique textures in the RGB channel.
• 5 Detail Normal Map
• All of the Textures are 2048x2048 pixels